Monday, October 22, 2007

EXPERIMENT THREE: THE BRIDGE

WEEK 12: USEFUL DESIGN TIPS

One: Ask your friends! They often know or know someone else who can help you out of a sticky situation.

Two: Plan it out! If you have a clear view of what you are trying to make then you'll find the whole process that little bit easier and no need to waste time making that mover work when you don't actually need it!

Three: Play it through! Make sure to jump in your level heaps to play it. You can work out any bugs and make sure all the floors are flush. Its especially good to jump in and out whilst trying to fix up that lighting situation or entrance to make sure the small change you made works so you can move on to the next thing.

Four: Learn the controls! Go into SketchUp and UnrealEd and just play about using the controls for changing views by panning, scrolling, zooming and rotating. It makes things much easier to understand and avoids any panics later while you are trying to complete your masterpiece!

Five: Buy a laptop! Next on the list for me. So much easier to get all the programs on it and it saves wasting time waiting for a computer in the labs!

Six: Sleep! And plenty of it.

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